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Gear

Updated date : 2024-10-04 16:13(UTC +9)

Contents
  1. Basic Information
  2. Gear Type
  3. Gear Grade
  4. Gear Status

Basic Information


 Gear refers to the Weapons, Armors, Accessories and Charms that a character can equip to enhance their combat capabilities.
 You can view the currently equipped items from the Character Info by opening the window with the Hotkey C. (The window also shows up when opening the Bag.)
 Weapons, Armors and Accessories all have Equip Stat Requirements (Strength, Dexterity, Intelligence, Level).
 Item grades can be increased and options can be changed through Enchanting.

Gear Type


 Weapons are divided into Main Weapons and Off-hand Weapons. Main Weapons can either be 1-handed or 2-handed.
- All 2-handed weapons except for Bows 
cannot be used with Off-hand Weapons.
Available Skill Runes are different for each weapon. 
Certain Skill Runes can only be used with a specific weapon.
- 1-handed Weapons can be dual wielded instead of equipping an Off-hand Weapon with it. 
A special buff is activated when dual wielding.


 Armors are divided into Helmet, Spaulders, Armor, Gloves and Shoes.
Each armor has different base 
defense related options based on their requirements. Certain hybrid armors that have two stat requirements are imbued with additional unique options.
- Strength Armor: Armor
- Dexterity Armor: Dodge Rate
- Intelligence Armor: Barrier
- Strength/Dexterity Armor: Armor + Dodge Rate
- Strength/Intelligence Armor: Armor + Barrier
- Dexterity/Intelligence: Dodge Rate + Barrier


 Accessories are divided into Necklace, Belt and a pair of Rings.
- The only stat requirement is Levels.
Two Rings with the same name can be equipped at once. But certain items are unique-equipped.


 Charms can only be obtained from Chaos Dungeons or stages starting from Episode 2.
- There are no equip requirements, but additional slots are opened as the 
Chaos Statue increases in level.
- Charms grant a certain amount of 
Gods Blessings.
- Blessing Effects become active based on the total blessing value.

Gear Grade


 Items with higher grades can have more enchant options.
 As the item level increases higher tier options appear during enchanting.
- Normal: No options, only carries base stats.
- Magic: Up to 3 options in addition to its base stats.
- Rare: Up to 6 options in addition to its base stats.
- Unique: Each unique item has a set option.
- Legendary: Up to 8 (6 enchanted options + 2 Legendary exclusive additional options) options in addition to its base stats. Options cannot be changed.
- Ancient: Up to 10 options (6 enchanted options + 2 Legendary exclusive options + 2 Ancient exclusive options) as well as its base stats. Options can’t be changed.
- Holy: Up to 2 options (2 Holy exclusive options) as well as the base stats of the Unique gear. Options can’t be changed.
※ When upgrading Unique Grade gear to Holy Grade (excluding Weapons and Off-hand gear), 1 of 8 Holy Set Effects is randomly assigned.
※ The set effect becomes active upon equipping a certain number of items with the same Holy Set Effect.


 Charms do not have Normal or Unique grades and the enchant option rules are applied differently.
- Magic : Has a certain God's Blessing value and 1 Affix option.
- Rare : Has a certain God's Blessing value and 2~3 Affix options.
- Legendary : Has a certain God's Blessing value and 2~3 Affix options and 1 Legendary option.

Gear Status


 You can check the details about an item using the icons that are displayed on the item tooltips.

IconDescription
Displays whether an item can be used in Alchemy.



Displays whether an item can be registered in the Auction House or Trading Post.



Displays whether a Trading Key can be used, as well as the number of times it has been used.


Displays whether an item can be disassembled.


Displays whether an item can be sold at an NPC Shop.


Displays whether an item can be put into Storage (Account Shared).